ok, real quick I have this little ragdoll engine, the actual ragdoll script was from a tutorial, but I added the capability to have multiple objects to hit and the little block thing, the block will fll with physics, I'm working on having the block react realisticly with the background, I know how to do it, it just takes a while, the controls are
the up key freezes the physics on the block so it stops falling, the down key turns it's physics back on, the left and right arrow keys change the background, the space bar like punches the stick figure when you are close, use it to get him unstuck, and the little rectangle in the top left corner summons the figure incase he falls off the screen ( I'll add the walls later), oh and you can drag the block, and the figure will hit it
http://filebox.me/view/gkt9k6ivm
the up key freezes the physics on the block so it stops falling, the down key turns it's physics back on, the left and right arrow keys change the background, the space bar like punches the stick figure when you are close, use it to get him unstuck, and the little rectangle in the top left corner summons the figure incase he falls off the screen ( I'll add the walls later), oh and you can drag the block, and the figure will hit it
http://filebox.me/view/gkt9k6ivm