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Eztoon Site for creative animation


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AsSeenOnTV
unwanted
Narf
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    Discussion of the Week #2: Animation Skills

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    Narf


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    Join date : 2009-06-15

    Discussion of the Week #2: Animation Skills Empty Discussion of the Week #2: Animation Skills

    Post by Narf Sun Jul 19, 2009 5:40 pm

    Here's a simple one. Describe your favorite or best animation skill. What are you best at? How do you do it?
    unwanted
    unwanted


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    Discussion of the Week #2: Animation Skills Empty Re: Discussion of the Week #2: Animation Skills

    Post by unwanted Sun Jul 19, 2009 11:07 pm

    My favorit animation style is the wobbly sketchy style like ape's style in pivot and the style by this guy named Lf2master which is the sketchy style.

    Im pretty much best at heavyspacing and tremor shakes.

    I do it the way everyone does it since it's the most common style of all.
    AsSeenOnTV
    AsSeenOnTV


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    Post by AsSeenOnTV Mon Jul 20, 2009 12:28 am

    I animate realistically but it usually turns out to be too slow. I can't speed it up because the physics will be off. Any advice?
    JoMbOz
    JoMbOz


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    Post by JoMbOz Mon Jul 20, 2009 10:43 am

    I'm like best at making people fighting air, and not other people, and that's the problem D:
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    Narf


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    Post by Narf Mon Jul 20, 2009 4:05 pm

    AsSeenOnTV wrote:I animate realistically but it usually turns out to be too slow. I can't speed it up because the physics will be off. Any advice?

    highten the frame rate physics wont be off if u adapt to the new frame rate. If not ease just a little more. Heavy spacing is a myth. If u space high in certain situations its fine in the realms of realism.
    Zackfire
    Zackfire
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    Post by Zackfire Mon Jul 20, 2009 11:50 pm

    Explosions, my favorite. They're the best, so fun to create and so visually satisfying.
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    Hijack


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    Post by Hijack Tue Jul 21, 2009 10:12 am

    Apparently I'm really smooth in Pivot and make good EZToon explosions like Zack, but in truth I suck at practically all forms of animating so yeah.
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    Holynegative0


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    Post by Holynegative0 Fri Aug 07, 2009 5:02 am

    i'm best at animating unrealistic physics... lol and i know they're un realistic, because i know real physics...( i r uber nerds!!!!! i pwnz u!!!!) study
    AsSeenOnTV
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    Post by AsSeenOnTV Mon Aug 17, 2009 10:45 am

    Narf wrote:
    AsSeenOnTV wrote:I animate realistically but it usually turns out to be too slow. I can't speed it up because the physics will be off. Any advice?

    highten the frame rate physics wont be off if u adapt to the new frame rate. If not ease just a little more. Heavy spacing is a myth. If u space high in certain situations its fine in the realms of realism.
    This is a prime example of what I'm talking about.
    Discussion of the Week #2: Animation Skills Parkourfail
    I've come to the conclusion that my spacing is off. Animating more often should fix it.
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    Holynegative0


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    Post by Holynegative0 Sun Jan 03, 2010 4:09 am

    looks pretty good to me, maybe a little slow... hmm...

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