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EasytoonHangout

Eztoon Site for creative animation


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Zans
Zackfire
Juiced
frosty
Hijack
9 posters

    Yeah, I pivot too.

    avatar
    Hijack


    Posts : 76
    Join date : 2009-05-05

    Yeah, I pivot too. Empty Yeah, I pivot too.

    Post by Hijack Fri May 08, 2009 4:34 am

    Fortunately for your eyes, I've had nearly two years experience in pivot, instead of my pitiful 9 anims in easytoon...

    Yeah. Ignore the crappy arms.
    Yeah, I pivot too. SmoothMoves2Fixedup

    Smooth(ish) Moves -
    https://2img.net/h/i159.photobucket.com/albums/t147/shamana2/SmoothMovesstart-1.gif

    Run - https://2img.net/h/i159.photobucket.com/albums/t147/shamana2/QuickTest1.gif
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    frosty


    Posts : 6
    Join date : 2009-05-07

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    Post by frosty Sat May 09, 2009 2:33 am

    your animation are to smooth
    Juiced
    Juiced
    Moderator


    Posts : 66
    Join date : 2009-05-04
    Age : 29

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    Post by Juiced Sat May 09, 2009 9:42 pm

    For two years worth of pivot I would expect something a little better. You need to add more easing.
    Zackfire
    Zackfire
    Admin


    Posts : 125
    Join date : 2009-05-03

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    Post by Zackfire Sat May 09, 2009 10:53 pm

    Well actually, his easing is superb for the most part, it just doesn't look that way because all of his animations are so slow.
    Juiced
    Juiced
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    Post by Juiced Sun May 10, 2009 12:17 am

    Slow or not the easing should be noticeable. The only easing I had noticed was the legs in the beginning run. The back flip was way to slow imo, and even if he was looking for a slow backflip, it doesn't seem like it would be animated like that. I don't know if you and I have different views on what the definition of easing is, but to me that was not easing, just animating the frames closely together to make the animation look smooth.
    Zans
    Zans
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    Post by Zans Sun May 10, 2009 12:38 am

    pivot is annoying to me, i can barely even make this, it focuses too much on anticapation and easing :\ this is good compared to most
    Zackfire
    Zackfire
    Admin


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    Post by Zackfire Sun May 10, 2009 2:08 am

    Juiced wrote:but to me that was not easing, just animating the frames closely together to make the animation look smooth.

    I'd have to agree with you on that, he focuses too much on smoothness he gets the movements wrong.
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    Hijack


    Posts : 76
    Join date : 2009-05-05

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    Post by Hijack Tue May 12, 2009 10:24 am

    It's supposed to be like that, it's just my lazy little style...

    Nobody seems to get that no matter how much I tell 'em
    nrocha20
    nrocha20


    Posts : 51
    Join date : 2009-05-10
    Location : I have no idea

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    Post by nrocha20 Wed May 13, 2009 1:55 pm

    Doctor Feelgood wrote:It's supposed to be like that, it's just my lazy little style...

    Nobody seems to get that no matter how much I tell 'em

    If thats the case mabye you should try changing styles.
    JoMbOz
    JoMbOz


    Posts : 74
    Join date : 2009-07-07
    Age : 27
    Location : NY

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    Post by JoMbOz Wed Jul 08, 2009 11:13 pm

    ok, here's what you should do, 1 speed it up, 2 maybe focus a little bit less on smoothness and a little more on movements, I'm not saying you have to change your style
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    Hijack


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    Post by Hijack Wed Jul 08, 2009 11:35 pm

    Wow, huge bump.

    Either way, I made a new anim like a month ago and never actually put it up. Lawl.

    Yeah, I pivot too. Flip
    JoMbOz
    JoMbOz


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    Post by JoMbOz Thu Jul 09, 2009 1:44 am

    oh wow, I forgot to look at the dates, sorries, and I <3 invisible floors
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    Hijack


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    Post by Hijack Thu Jul 09, 2009 8:25 am

    I do, too

    I'm also lazy and have no idea how I would flip through the ground
    JoMbOz
    JoMbOz


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    Post by JoMbOz Fri Jul 10, 2009 6:26 am

    oh and one question, what framerate do you use?
    AsSeenOnTV
    AsSeenOnTV


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    Post by AsSeenOnTV Fri Jul 10, 2009 12:06 pm

    Flips are pretty hard to animate well with pivot, maybe try something easier?
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    Hijack


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    Post by Hijack Fri Jul 10, 2009 1:50 pm

    My framerate zaps from one place to the other. I usually keep it at 14, or whatever it looks good at.
    JoMbOz
    JoMbOz


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    Post by JoMbOz Fri Jul 10, 2009 10:20 pm

    14 O.o, no wonder it seems to run slow, I usually use 18-20
    unwanted
    unwanted


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    Post by unwanted Thu Jul 16, 2009 4:46 am

    This is really good man keep it up and from 14 fps that is very smooth looking Very Happy

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